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Pip Mayo
Science and Trade Institute Caldari State
2
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Posted - 2012.08.14 19:02:00 -
[1] - Quote
Why is this game built on a PvP environment? There appears to be no place for PvE-only players. Even when joining a corp for support, there has to be PvP elements to prevent PvE activities from being disrupted by PvP players. I am not talking about PvE missions or DED space. I am talking about PvE merchants and miners. Is there such a thing?? Can a player expand as a courier or a miner without PvP support? So far, I cannot find a way to do it.
Everyone with whom I have had contact seems to feel this game is both PvE and PvP, yet they always stipulate you must protect yourself, you must not risk more than you are willing to lose, you should join a corp for protection, etc. Where in there lies a PvE game?
The game seems handicapped for solo PvE play. I guess maybe there are not enough solo PvE players to make a difference. Can anyone say different?
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Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 19:43:00 -
[2] - Quote
Nicolo da'Vicenza wrote:thanks isd etetia, now this thread can get the attention it truly deserves
You mean none?
I have been reviewing replies to another post I had along the same line.
Some are helpful and some are scathing.
I would have to say I now understand EVE is not in anyway a PvE game. It is entirely PvP. It may have PvE elements, and this may be why so many seem to confuse the two, but from the replies and posts I have seen, EVE is PvP.
I am sorry if I have wasted anyone's time with this question. If anyone develops a game similar to EVE that supports PvE players, please let me know. For now, I guess I will have to suffer less evolved games.
Jim Era wrote:Pip, its because of the design of EVE. its designed to be a 'real' universe...where anything can happen. Yes some may cause you dismay at not being able to do whatever you may be doing, but that is 'life' and that is how EVE is intended to be. You can always pay,hire,recruit etc someone to get rid of the players that are hindering you.
The game includes elements which would seem to control or limit abuse, but they are not enforced. I was laughed at when I placed a bounty on a PvP player who had just blown away my ship. I and a friend were later both blown away by another player with a higher security rating than many other players I have met, and so I could not even place a bounty on him. There are no controls.
As you say, it is a 'real' universe, and so the lowest common denominator always shows up to take it out on everyone else, but without a true layer of consequence or consistency, it simply becomes anarchy.
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Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 19:47:00 -
[3] - Quote
Corina Jarr wrote:This simply is not a solo PvE game.
Play any number of single player games if you don't want PvP.
MMOs are not just for PvP, they also are for games with cooperative play. Most MMOs supporting PvE encourage and support cooperative play. In a PvP environment with no controls, you cannot play that way. It is always PvP. I was just looking for the other style of gameplay. EVE does not provide it. |

Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 19:54:00 -
[4] - Quote
Amarra Mandalin wrote:Eve is an MMO, so just because PvE is not optimized for single-player doesn't take away from what it is -- it is both PvP and PvE, which also includes categories you eliminated and didn't mention. These, like exploration, incursions etc. are no less PvE.
No. It is PvP with PvE elements. EVE is not both. Other MMOs provide both. EVE does not.
Amarra Mandalin wrote:Mining is probably the least effective thing to do solo. You could do the market solo and manufacturing with variable efficiency.
Why?
Amarra Mandalin wrote:You can be a solo courier if you're smart -- it's not risk-free but can be low-risk.
Found that out the hard way. One little distracted conversation with my roommate, and half a billion ISK gone.
I just do not enjoy the stress of always looking over my shoulder. I play MMOs for social interaction and shared gameplay, not to compete with malicious and greedy players attacking weaker and less experienced players.
I just did not know what kind of game EVE was. Now I know. |

Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 19:56:00 -
[5] - Quote
Micheal Dietrich wrote:This thread is horrible and you should feel bad for making it.
I already apologized. But it is not horrible, it was a noobie question. |

Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 20:06:00 -
[6] - Quote
Anslo wrote:Pip Mayo wrote:Micheal Dietrich wrote:This thread is horrible and you should feel bad for making it. I already apologized. But it is not horrible, it was a noobie question. Pip, read what I said initially and don't give up. Just keep on plowing through and don't let a few elitists win by making you quit. If you don't want to PvP, don't. There's so many ways to just avoid it and do something else! Not ALWAYS, but most of the time! Stay with us mate, and enjoy EVE!
I appreciate the encouragement, but I play games to relax. A "realworld" game like EVE just puts me into a "realworld" depression. Not fun.
Thanks, though. 8) |

Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 20:20:00 -
[7] - Quote
Velicitia wrote:Pip Mayo wrote: I appreciate the encouragement, but I play games to relax. A "realworld" game like EVE just puts me into a "realworld" depression. Not fun.
Thanks, though. 8)
You're brand new, have just shy of 30d of gametime left. Do this. 1. find some people to chat with (locals in your mission hub for example) 2. if they're pretty cool people, look to joining their corp 3. if the corp fits what your playstyle is, sign up 4. BS with your corpies about whatever whilst doing your thing. now, that said ... casual corps are fun ... but they're not necessarily the best out there, in that it's sometimes hard to get help when you need it.
Yes. I joined a casual and very small corp. We enjoy the same things, but it is not enough. A bigger clan of wolves can always take you down.
Just a thought:
Something about this being a sandbox. Has anyone noticed this rule-of-thumb, "You either get friends, get smart, or get dead"? If you look at the real world, you are only safe if you have friends (a good country with good laws), are smart (a successful terrorist group or a successful immigrant), or dead (R.I.P.)
What does that say about our world community and human psyche? That when a sandbox is populated by players from what should be successful and safe environments, still end up building the same world.
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Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 20:26:00 -
[8] - Quote
Micheal Dietrich wrote:The actual chances of being scanned down by the big bad ninja salvager are much lower than you think. If and when he does there is no rule actually stating that you have to go after him. What is one missions loot when you run a dozen a day?
There is nothing saying that you have to group up when mining, just be smart about what you fly and where. You remember those missions that were just mentioned above? Well many of them contain rocks. I'm willing to be that suiciders tend to stick to belt patrols far more rather than care enough to scan down lone ships in deadspace and grav sites.
Courier should be the easy one. Light cargo, fast align.
So tell me, what's the supposed handicap here for pve players?
That's not PvE. That's PvP.
By the way, I did all you said. Killed by PvPer on first courier run with light cargo. Killed by PvPer on first group foray to get wealthier rocks. Killed by PvPer who wasn't there when we arrived but was sure there once we were engaged with NPC (PvE) pirates.
I do not understand why someone who knows EVE will still insist EVE is also a PvE game.
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Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 20:29:00 -
[9] - Quote
Whadafool wrote:Pip Mayo wrote:
are smart (a successful terrorist group or a successful immigrant), or dead (R.I.P.)
when did this thread get racist XD
How's that racist? |

Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 20:31:00 -
[10] - Quote
Anslo wrote:Pip Mayo wrote:Micheal Dietrich wrote:The actual chances of being scanned down by the big bad ninja salvager are much lower than you think. If and when he does there is no rule actually stating that you have to go after him. What is one missions loot when you run a dozen a day?
There is nothing saying that you have to group up when mining, just be smart about what you fly and where. You remember those missions that were just mentioned above? Well many of them contain rocks. I'm willing to be that suiciders tend to stick to belt patrols far more rather than care enough to scan down lone ships in deadspace and grav sites.
Courier should be the easy one. Light cargo, fast align.
So tell me, what's the supposed handicap here for pve players? That's not PvE. That's PvP. By the way, I did all you said. Killed by PvPer on first courier run with light cargo. Killed by PvPer on first group foray to get wealthier rocks. Killed by PvPer who wasn't there when we arrived but was sure there once we were engaged with NPC (PvE) pirates. I do not understand why someone who knows EVE will still insist EVE is also a PvE game. You just need to learn them my man. Eve is harsh, no questions there, absolutely. But it isn't without help. Send me a message via eve-mail in game. I'll be online in a bit and I can help you out to the best of my ability.
I appreciate the offer. But I am sure EVE is not for me. I may jump on the test server during the rest of my time, but I am sure I will not dust off and have a go at it again.
If I had been the kind of person to thrive within adverse environments, I would probably not have ended up playing online games. 8D
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Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 20:49:00 -
[11] - Quote
Micheal Dietrich wrote: Shooting scripted red crosses all day is not pvp.
No, it is a PvE element. But since when shooting scripted red crosses still led to my demise by another player, the game itself is all PvP.
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Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 20:51:00 -
[12] - Quote
THE L0CK wrote:Pip Mayo wrote:Whadafool wrote:Pip Mayo wrote:
are smart (a successful terrorist group or a successful immigrant), or dead (R.I.P.)
when did this thread get racist XD How's that racist? Yeah, that's more nationalist than racist (or maybe just ignorant with the terrorist portion).
Uh... Now that's nationalist (if that's a word). I made no assumption terrorists come from only certain countries. You are reading too much into it. |

Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 20:55:00 -
[13] - Quote
Roime wrote:Pip Mayo wrote:Corina Jarr wrote:This simply is not a solo PvE game.
Play any number of single player games if you don't want PvP. MMOs are not just for PvP, they also are for games with cooperative play. Most MMOs supporting PvE encourage and support cooperative play. In a PvP environment with no controls, you cannot play that way. It is always PvP. I was just looking for the other style of gameplay. EVE does not provide it. EVE is all about cooperative play.
I agree. But the cooperation in a PvP environment is necessary for survival. The cooperation in a PvE environment doesn't require you to hire a bodyguard. |

Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 21:01:00 -
[14] - Quote
Micheal Dietrich wrote:Pip Mayo wrote:Micheal Dietrich wrote: Shooting scripted red crosses all day is not pvp.
No, it is a PvE element. But since when shooting scripted red crosses still led to my demise by another player, the game itself is all PvP. Because you put yourself in a position to be affected by another player. You did it, not the game.
Are you hearing yourself? By your own admission, I have to place myself in a position not to be affected by another player. PvP? I think so. |

Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 21:08:00 -
[15] - Quote
Please let's fix this misconception...
PvP environment: A game in which, at any time another player can affect your play by attacking you without your consent. PvE environment: A game in which, at no time can another player affect your play by attacking you without your consent.
PvP play: Interacting with (shooting) other players for loot, advancement, and fun. PvE play: Interacting with (shooting) NPCs for loot, advancement, and fun.
EVE is a PvP game with PvE elements.
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Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 21:15:00 -
[16] - Quote
Micheal Dietrich wrote:Pip Mayo wrote:Micheal Dietrich wrote:Pip Mayo wrote:Micheal Dietrich wrote: Shooting scripted red crosses all day is not pvp.
No, it is a PvE element. But since when shooting scripted red crosses still led to my demise by another player, the game itself is all PvP. Because you put yourself in a position to be affected by another player. You did it, not the game. Are you hearing yourself? By your own admission, I have to place myself in a position not to be affected by another player. PvP? I think so. You appear to live in backward land. By not placing yourself in a position to be affected by another player you are avoiding pvp. Guy warps in, you warp out. No pvp. Guy steals from can, you don't fire. No pvp. Guy enters system, you cloak. No pvp. Target player and hit F1-F8. PvP. It seems that what you are looking for is nanny state pve, meaning that you want the company to coddle and shield you. If so then yes, this game is not for you. This game bears more of a carry yourself attitude to it.
I get it. You are confusing PvP play with a PvP environment. Two different things. See above. |

Pip Mayo
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.14 21:17:00 -
[17] - Quote
Jim Era wrote:Pip don't argue. They will eat you alive in here. You are actively partaking in forum PvP. You seem to continue so this may be an indicator that you like it? Possibly try looking up the diplomacy side of EVE...the politics are massive here.
I started the discourse. Only responsible to participate. I am burning out as I type, though. It should die out soon enough. I should have defined PvP vs PvE at the begining. I can see it is not as clear as I had thought it.
Thanks PM
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Pip Mayo
Science and Trade Institute Caldari State
5
|
Posted - 2012.08.15 23:37:00 -
[18] - Quote
Micheal Dietrich wrote:Pip Mayo wrote:Jim Era wrote:Pip don't argue. They will eat you alive in here. You are actively partaking in forum PvP. You seem to continue so this may be an indicator that you like it? Possibly try looking up the diplomacy side of EVE...the politics are massive here. I started the discourse. Only responsible to participate. I am burning out as I type, though. It should die out soon enough. I should have defined PvP vs PvE at the begining. I can see it is not as clear as I had thought it. Thanks PM Because it appears that your definition is vaguely different than the communities. Btw, I couldn't help but notice that you never did say where all those evil pvp happenings actually happened. It was low sec wasn't it? You did disregard the little warning box didn't you?
Highsec space. |

Pip Mayo
Science and Trade Institute Caldari State
5
|
Posted - 2012.08.16 11:18:00 -
[19] - Quote
Pipa Porto wrote:Pip Mayo wrote:Highsec space. Then either you initiated the conflict by shooting first or stealing from the player that destroyed you, or destroying you cost them their ship. That's how HS works; PvP is either consensual or it costs the attacker their ship (or a Wardec fee, but that's only kind of non-consensual).
Beg to differ. Being attacked is not limited to lowsec and below. I experienced it first hand. And it was far from consensual. That was why I began this thread. |

Pip Mayo
Science and Trade Institute Caldari State
5
|
Posted - 2012.08.16 11:22:00 -
[20] - Quote
Dennis Gregs wrote:I enjoy the PVE in EVE, and the fact that you're never safe makes it more enjoyable.
If you don't like the game please don't try to ruin it for the rest of us, total carebearness with zero consequences should never be allowed in this game. Not ruining anything. Just discussing it. If anything, the aggressiveness of other players has ruined the game for me. No one is changing the game on you. |

Pip Mayo
Science and Trade Institute Caldari State
5
|
Posted - 2012.08.16 11:25:00 -
[21] - Quote
Tippia wrote:Pip Mayo wrote:Beg to differ. Being attacked is not limited to lowsec and below. I experienced it first hand. And it was far from consensual. That was why I began this thread. GǪand if it wasn't consensual, then it cost the other guy something, because that's how highsec works: highsec is simply a part of space where aggression comes at a cost. Nothing more, nothing less (ok, maybe a bit less, since there are some equipment restrictions as well). So you're not actually differing in any way from what he said. The differ was I was not the aggressor. Whether or not they suffered any, I can't say. I was running away in my pod. |

Pip Mayo
Science and Trade Institute Caldari State
5
|
Posted - 2012.08.16 11:36:00 -
[22] - Quote
Pipa Porto wrote:Pip Mayo wrote:Pipa Porto wrote:Pip Mayo wrote:Highsec space. Then either you initiated the conflict by shooting first or stealing from the player that destroyed you, or destroying you cost them their ship. That's how HS works; PvP is either consensual or it costs the attacker their ship (or a Wardec fee, but that's only kind of non-consensual). Beg to differ. Being attacked is not limited to lowsec and below. I experienced it first hand. And it was far from consensual. That was why I began this thread. In that case, it cost the attacker their ship. Because, unless you shot them first (after they stole something of yours) or you stole something from them, CONCORD came by after some delay and blew up their ship. That's what the "or" was in there for. With some details, I could explain to you exactly what happened. The consequences, whatever they were, still did not stop my being attacked and destroyed. Thus my whole point about EVE not having any PVE environments. I get no warning when I enter highsec space.
The one attack, and biggest hit financially, was at a gate. I understand that was a suicide run? The others were at cosmic points. Does security enter those? Isn't there an aggression timer? |
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